Produkte zum Begriff Digital:
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Digital Information Graphics
Im Informationszeitalter überschwemmen unüberschaubare Mengen an Daten alle Aspekte unseres Lebens, zu Hause, im Büro, in der Freizeit, auf Reisen, beim Einkaufen und beim Banking. Das Internet gibt uns zwar das Gefühl unbegrenzter Freiheit und uneingeschränkten Zugangs auf alle Quellen, das Navegieren in diesen Unmengen an Information ist jedoch ein bisher vernachlässigtes Problem. Web Designer müssen immer mehr erkennen, daß es nicht nur darauf ankommt, wie gut eine Home Page aussieht, sondern wie schnell und leicht die jeweilige Information zugänglich ist. »Digital Information Graphics« thematisiert alle Fragen, die aus der direkten Interaktion mit dem Bildschirm entstehen, sei es im World Wide Web, in Multimedia Programmen oder Anwendungen mit kleinen Bildschirmen, wie Mobiltelefone u.a. Das Buch gibt zahlreiche professionelle Beispiele aus allen Anwendungsbereichen und Branchen - für den Gebrauch im Home Office oder in der Media Agentur. Ein unverzichtbares Buch für alle Anwender! Englische Originalausgabe.
Preis: 24.95 € | Versand*: 6.95 € -
Management Information Systems: Managing the Digital Firm, Global Edition
Understand the link between MIS and business performance with this case-based study. Management Information Systems, 17th edition, Global Edition, by Kenneth C. Laudon and Jane P. Laudon, provides you with a comprehensive overview of information systems used by business firms today. Using real-life case studies, the text describes how well-known companies use IT to solve problems and achieve business objectives, helping you to understand the connections between Management Information Systems (MIS) and business performance. Now in its 17th edition, the book continues to help you develop sought-after skills such as leading IS-related management discussions and using IT to meet bottom-line results. New features including interactive sessions, video cases and a career opportunities section, enable you to enhance your understanding of the subject and build practical job-seeking skills. Authoritative and thorough, this case-based study of Information Systems (IS) in business today is ideal for introductory courses in IS and MIS. Also available with MyLab®MIS MyLab combines trusted content with digital tools and a flexible platform, personalising the learning experience for each student. If you would like to purchase the physical text and MyLab®MIS, search for: 9781292403694Management Information Systems, Global Edition, 17thEdition plus MyLabMISwith Pearson eText. Package consists of: 9781292403281 Management Information Systems, Global Edition, 17th Edition 9781292403601 Management Information Systems, Global Edition, 17th Edition MyLab®MIS 9781292417752 Management Information Systems, Global Edition, 17th Edition Pearson eText MyLab®MIS is not included. If MyLab is a recommended component, ask your instructor for the correct ISBN. MyLab should only be purchased when required. Instructors, contact your Pearson representative for more information. This title is a Pearson Global Edition.
Preis: 59.91 € | Versand*: 0 € -
Management Information Systems: Managing the Digital Firm, Global Edition
Understand the link between MIS and business performance with this case-based study. Management Information Systems, 17th edition, Global Edition, by Kenneth C. Laudon and Jane P. Laudon, provides you with a comprehensive overview of information systems used by business firms today. Using real-life case studies, the text describes how well-known companies use IT to solve problems and achieve business objectives, helping you to understand the connections between Management Information Systems (MIS) and business performance. Now in its 17th edition, the book continues to help you develop sought-after skills such as leading IS-related management discussions and using IT to meet bottom-line results. New features including interactive sessions, video cases and a career opportunities section, enable you to enhance your understanding of the subject and build practical job-seeking skills. Authoritative and thorough, this case-based study of Information Systems (IS) in business today is ideal for introductory courses in IS and MIS. Also available with MyLab®MIS MyLab combines trusted content with digital tools and a flexible platform, personalising the learning experience for each student. If you would like to purchase the physical text and MyLab®MIS, search for: 9781292403694Management Information Systems, Global Edition, 17thEdition plus MyLabMISwith Pearson eText. Package consists of: 9781292403281 Management Information Systems, Global Edition, 17th Edition 9781292403601 Management Information Systems, Global Edition, 17th Edition MyLab®MIS 9781292417752 Management Information Systems, Global Edition, 17th Edition Pearson eText MyLab®MIS is not included. If MyLab is a recommended component, ask your instructor for the correct ISBN. MyLab should only be purchased when required. Instructors, contact your Pearson representative for more information. This title is a Pearson Global Edition.
Preis: 88.8 € | Versand*: 0 € -
Management Information Systems: Managing the Digital Firm, Global Edition
Understand the link between MIS and business performance with this case-based study. Management Information Systems, 17th edition, Global Edition, by Kenneth C. Laudon and Jane P. Laudon, provides you with a comprehensive overview of information systems used by business firms today. Using real-life case studies, the text describes how well-known companies use IT to solve problems and achieve business objectives, helping you to understand the connections between Management Information Systems (MIS) and business performance. Now in its 17th edition, the book continues to help you develop sought-after skills such as leading IS-related management discussions and using IT to meet bottom-line results. New features including interactive sessions, video cases and a career opportunities section, enable you to enhance your understanding of the subject and build practical job-seeking skills. Authoritative and thorough, this case-based study of Information Systems (IS) in business today is ideal for introductory courses in IS and MIS. Also available with MyLab®MIS MyLab combines trusted content with digital tools and a flexible platform, personalising the learning experience for each student. If you would like to purchase the physical text and MyLab®MIS, search for: 9781292403694Management Information Systems, Global Edition, 17thEdition plus MyLabMISwith Pearson eText. Package consists of: 9781292403281 Management Information Systems, Global Edition, 17th Edition 9781292403601 Management Information Systems, Global Edition, 17th Edition MyLab®MIS 9781292417752 Management Information Systems, Global Edition, 17th Edition Pearson eText MyLab®MIS is not included. If MyLab is a recommended component, ask your instructor for the correct ISBN. MyLab should only be purchased when required. Instructors, contact your Pearson representative for more information. This title is a Pearson Global Edition.
Preis: 53.49 € | Versand*: 0 €
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Wo kann ich digital Film Design studieren?
Es gibt verschiedene Hochschulen und Universitäten, an denen man Film Design oder ähnliche Studiengänge im digitalen Bereich studieren kann. Einige bekannte Institutionen sind die Filmakademie Baden-Württemberg in Deutschland, die New York Film Academy in den USA und die London Film School in Großbritannien. Es ist ratsam, die spezifischen Studienprogramme und deren Schwerpunkte zu recherchieren, um die beste Option für die eigenen Interessen und Ziele zu finden.
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Welche ist besser, Carrera Digital 132 oder Digital 124?
Die Entscheidung zwischen Carrera Digital 132 und Digital 124 hängt von Ihren persönlichen Vorlieben und Bedürfnissen ab. Digital 132 bietet eine breitere Auswahl an Fahrzeugen und Zubehör, während Digital 124 eine größere Streckenlänge und eine höhere Geschwindigkeit bietet. Wenn Sie nach mehr Vielfalt und Flexibilität suchen, ist Digital 132 möglicherweise die bessere Wahl. Wenn Sie jedoch längere Strecken und schnellere Rennen bevorzugen, könnte Digital 124 die richtige Option sein.
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Welche ist besser, Carrera Digital 132 oder Digital 124?
Die Wahl zwischen Carrera Digital 132 und Digital 124 hängt von Ihren individuellen Vorlieben ab. Digital 132 bietet eine größere Auswahl an Fahrzeugen und Zubehör, während Digital 124 eine größere Streckenlänge und eine höhere Geschwindigkeit bietet. Es kommt also darauf an, ob Sie mehr Wert auf Vielfalt oder auf realistisches Rennfeeling legen.
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Was ist besser Dolby Digital oder Dolby Digital Plus?
Was ist besser Dolby Digital oder Dolby Digital Plus? Dolby Digital Plus bietet eine höhere Qualität und eine bessere Klangwiedergabe als Dolby Digital. Es unterstützt bis zu 7.1 Kanäle im Vergleich zu Dolby Digital, das nur bis zu 5.1 Kanäle unterstützt. Dolby Digital Plus bietet auch eine höhere Bitrate und ermöglicht eine bessere Komprimierung, was zu einer verbesserten Klangqualität führt. Insgesamt ist Dolby Digital Plus die fortschrittlichere und qualitativ hochwertigere Option im Vergleich zu Dolby Digital.
Ähnliche Suchbegriffe für Digital:
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Information Systems Today: Managing in the Digital World, Global Edition
For undergraduate courses in management information systemsA modern, case study-based exploration of Management Information Systems Information Systems Today: Managing in the Digital World opens each chapter with a case study so you can quickly understand how and why information systems are essential in today’s evolving business landscape. The authors selected cases that highlight real-world companies, technologies, and issues that illuminate the chapter topics. Aligning major concepts with the latest trends, the 9th Edition expands its exploration of the ways digital density and the API economy, mobile and cloud computing, social media, artificial intelligence, and the Internet of Things affect information systems.
Preis: 53.49 € | Versand*: 0 € -
Mein Shop | Digital-Signage Schulung - online
PIN.Online-Schulung Telefonische Einführung und Schulung im Umgang mit der PIN-Cloud durch einen qualifizierten m.i.b-Mitarbeiter, mit einem Remote-Tool wie TeamViewer. Die Schulung beinhaltet die umfassende Einführung in den Content-Manager, sowie die Steuerung und Verwaltung der PIN-Clients. Voraussetzung ist: - HTML5-fahiger Web-Browser (Chrome, Firefox oder Edge) - TeamViewer 14 (mind.)oder TeamViewer Quick Join oder andere Fernwartungstools nach vorheriger Absprache Alles über PIN finden Sie hier: Digital-Signage "PIN"
Preis: 535.50 € | Versand*: 0.00 € -
Cheating Online Games (Digital Short Cut)
This digital Short Cut, delivered in Adobe PDF format for quick and easy access, is an introduction to issues with cheating and anti-cheating countermeasures in the online gaming industry. At present, the online game World of Warcraft has approximately six million subscribers worldwide. At any given time, 500,000 people are logged in and playing. And while many of these players log countless hours engaged in the repetitive tasks required to accumulate points and acquire virtual money and tools–an activity called “grinding”–others would rather find a way to speed game-play along. So they cheat. Some write macros to grind for them while they are doing better things. Others find websites where they can purchase the ill-gotten gains of those macro-writers. Either way, big money is on the line when players cheat. A high rate of cheating upsets the online gaming economy and disrupts game play for everyone. If disgruntled players leave the game, then World of Warcraft’s creator (Blizzard Entertainment) loses real subscribers and real money. With the stakes so high, it’s not surprising that companies like Blizzard Entertainment take active steps to prevent cheating. But you may be surprised and upset to learn exactly what those measures are and how they might affect your PC. This digital Short Cut will discuss the methods gaming companies use to prevent cheating. You will learn how a program designed for World of Warcraft keeps watch of your game-play by scanning your computer for open processes and collecting information about you. We’ll also show you how to run a program called the Governor to keep watch of the watchers and know exactly what Blizzard Entertainment is doing on your computer. After reading this Short Cut, you’ll also have a much better understanding of the ethical and technical issues surrounding cheating and be able to make informed decisions about how much you want to grind and how much you want gaming companies to know about you. Cheating Online Games contains information that will appear in Greg Hoglund and Gary McGraw’s forthcoming book, Exploiting Online Games (ISBN 0132271915), available summer/fall 2007. This Short Cut is fully self-contained and is an excellent place to start learning about technical issues in online gaming. Cheating Online Games (Digital Short Cut) · What This Short Cut Will Cover · A Brief History of Cheating · Defeating Piracy by Going Online · Or Not... · The Lawyers Have Landed Bearing EULAs · The Rise of MMORPGs · The WoW Warden Is Watching · Cheating Is Quick and Easy · Grinding Is Boring and Dull · Farming Makes Things Easy · Virtual-World Economics · Farming Hurts the Virtual Economy · Games as Reality · Cracking Down on Farming · Online Game, Real-World Cheating · Defeating Cheaters and Crossing the Line · The Governor Watches the Watcher
Preis: 7.48 € | Versand*: 0 € -
Cheating Online Games (Digital Short Cut)
This is the eBook version of the printed book.This digital Short Cut, delivered in Adobe PDF format for quick and easy access, is an introduction to issues with cheating and anti-cheating countermeasures in the online gaming industry. At present, the online game World of Warcraft has approximately six million subscribers worldwide. At any given time, 500,000 people are logged in and playing. And while many of these players log countless hours engaged in the repetitive tasks required to accumulate points and acquire virtual money and tools–an activity called “grinding”–others would rather find a way to speed game-play along. So they cheat. Some write macros to grind for them while they are doing better things. Others find websites where they can purchase the ill-gotten gains of those macro-writers. Either way, big money is on the line when players cheat. A high rate of cheating upsets the online gaming economy and disrupts game play for everyone. If disgruntled players leave the game, then World of Warcraft’s creator (Blizzard Entertainment) loses real subscribers and real money. With the stakes so high, it’s not surprising that companies like Blizzard Entertainment take active steps to prevent cheating. But you may be surprised and upset to learn exactly what those measures are and how they might affect your PC. This digital Short Cut will discuss the methods gaming companies use to prevent cheating. You will learn how a program designed for World of Warcraft keeps watch of your game-play by scanning your computer for open processes and collecting information about you. We’ll also show you how to run a program called the Governor to keep watch of the watchers and know exactly what Blizzard Entertainment is doing on your computer. After reading this Short Cut, you’ll also have a much better understanding of the ethical and technical issues surrounding cheating and be able to make informed decisions about how much you want to grind and how much you want gaming companies to know about you. Cheating Online Games contains information that will appear in Greg Hoglund and Gary McGraw’s forthcoming book, Exploiting Online Games (ISBN 0132271915), available summer/fall 2007. This Short Cut is fully self-contained and is an excellent place to start learning about technical issues in online gaming. Cheating Online Games (Digital Short Cut) · What This Short Cut Will Cover · A Brief History of Cheating · Defeating Piracy by Going Online · Or Not... · The Lawyers Have Landed Bearing EULAs · The Rise of MMORPGs · The WoW Warden Is Watching · Cheating Is Quick and Easy · Grinding Is Boring and Dull · Farming Makes Things Easy · Virtual-World Economics · Farming Hurts the Virtual Economy · Games as Reality · Cracking Down on Farming · Online Game, Real-World Cheating · Defeating Cheaters and Crossing the Line · The Governor Watches the Watcher
Preis: 6.41 € | Versand*: 0 €
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Ist Kabelfernsehen digital?
Ja, Kabelfernsehen kann digital sein. Viele Kabelanbieter haben ihre Systeme auf digitales Kabelfernsehen umgestellt, um eine bessere Bild- und Tonqualität sowie eine größere Auswahl an Kanälen zu bieten. Digitales Kabelfernsehen ermöglicht auch interaktive Funktionen wie Video-on-Demand und elektronische Programmführer. Kunden benötigen in der Regel einen digitalen Kabelreceiver oder ein Set-Top-Box, um digitales Kabelfernsehen empfangen zu können. Ist Kabelfernsehen digital?
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Wie digital unterschreiben?
"Um digital zu unterschreiben, gibt es verschiedene Möglichkeiten. Eine Möglichkeit ist die Verwendung von elektronischen Signaturen, die rechtlich bindend sind. Dazu können spezielle Software oder Online-Plattformen genutzt werden, die es ermöglichen, Dokumente digital zu signieren. Alternativ können auch digitale Zertifikate verwendet werden, um die Authentizität der Unterschrift zu gewährleisten. Es ist wichtig, sich über die rechtlichen Anforderungen und Standards für digitale Signaturen in dem jeweiligen Land zu informieren, um sicherzustellen, dass die Unterschrift gültig ist."
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Haptik oder digital?
Die Entscheidung zwischen Haptik und Digital hängt von verschiedenen Faktoren ab. Wenn es um physische Interaktion und sensorisches Erleben geht, ist die Haptik oft bevorzugt. Digitale Lösungen bieten jedoch oft mehr Flexibilität, Zugänglichkeit und Effizienz. Es kommt letztendlich darauf an, welchen Zweck man verfolgt und welche Erfahrung man schaffen möchte.
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Kann ein Dolby Digital Decoder auch Dolby Digital Plus umwandeln?
Ja, ein Dolby Digital Decoder kann Dolby Digital Plus in Dolby Digital umwandeln. Dolby Digital Plus ist eine Weiterentwicklung von Dolby Digital und bietet eine höhere Audioqualität. Ein Dolby Digital Decoder kann jedoch nur das ursprüngliche Dolby Digital-Format decodieren und wiedergeben.
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